Saybrook
Saybrook, Connecticut – 1648
You are Elinor Peyton, maidservant to the Harris household. Your simple existence is shattered by a wave of mass hysteria, as a witch hunt consumes your hometown.
A visual novel about the Connecticut witch trials. Made for the Historically Accurate Game Jam 5.
Controls
Use your mouse to advance dialogue and make choices when prompted. You can rewind the narrative by clicking on the back icon, and fast-forward to the next meaningful choice using the fast-forward icon.
Hotkeys
- Space/enter: advance dialogue
- Backspace: rewind
- Equals key: fast-forward
Credits
Made by jeffanddom.com
With contributions from:
- Dillan Hoyos: original theme track, additional sound design
- Kate Gottfredson: additional concept design
Assets:
- Ink visual novel engine: https://www.inklestudios.com/ink/
- Text animation module: https://github.com/redbluegames/unity-text-typer
- 3D models: https://free-game-assets.itch.io
- Piano music: https://www.audionectar.com/free-music.html
- Sound effects: https://soundcloud.com/chris-n-markert
- Pixel art icons: https://cainos.itch.io/
- "Ghost Dance" music track: https://incompetech.com
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Jeff and Dom Make Games, Main Gauche Games |
Genre | Visual Novel |
Made with | Unity |
Tags | class-struggle, communism, connecticut, Historical, salem, witch, witchraft |
Comments
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Good game, really enjoy it so much. I died in the end though, is there any good end? Like everyone lives happily ever after.
Not sure there’s a truly happy ending, but you can survive in two of the five endings 🤔
I love the graphic! is it from return of the obra dinn?
Thanks!!
We were inspired by that technique yep! There were some really interesting tutorials on how that effect was achieved (e.g. https://www.youtube.com/watch?v=Ap4fXGTOb7I).
Since we used it to bake static backgrounds, we got to avoid a lot of the more complex problems Obra Dinn faced with camera motion and legibility…though some of ours aren’t super legible in this setting either.